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Darwinia
I played the Darwinia Demo today, and was amazed. The guys that had already created the cult game Uplink now did another great job. Play the demo, it’s definitely worth a look.
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Why patents suck
I found a great example why (software) patents suck on the IGDA homepage, and an oppressive feeling arises when I imagine what lawsuits like this mean for game developers and software engineers in general if the claim is admitted. A short excerpt:
There is an ongoing patent litigation case in the Eastern District of Texas of [...]
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Bug below
No one pointed out a nasty little bug below. The define should not read #define CALLSTACK CallStack(…), but #define CALLSTACK CallStack aCallStackObject(…) indeed. Otherwise, the class d’tor would be called immediately and the whole thing would not make any sense. I corrected this mistake. On the one hand, I’m glad that I found that one [...]
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Exceptions and Stacktrace in C++
Today I was discussing about how one could implement a stacktrace in C++, where one has not the luxury of Thread.dumpStack() or Throwable.printStackTrace(…) of Java. The general C++ approach one finds often is to create a dummy object on the stack at the beginning of each method which receives the current file and function as [...]
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Auto fängt mit Au an …
… und hört mit O auf. If you didn’t get this, never mind. It’s just something that expresses well what I felt when I heard that the repair finally costs EUR 790. Well, at least I’ve got my car back now and it runs fine. 150 HP back on track :-)
Do you know these games [...]
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End of Weekend
All in all, this was a very productive weekend. I did a lot of work for our game project DVW, digged deeper into JMX (need this for work), played around with Boost.Python, and finished my current book review (see below). The next review to come is about “Software Engineering for Game Developers” with about 1000 [...]
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GTK Font Size
Although I’m not a Linux geek, I play around with it from time to time. I have a Gentoo installation on my notebook. One might argue about the different distributions, but I found this one to be the most intuitive among the ones I tried. Today, I updated to the current Eclipse 3.1 M5a milestone, [...]
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Bureaucracy rocks
I am currently working on a review of Diomidis Spinellis’ book “Code Reading - The Open Source Perspective”. I found a nice quote at the beginning of chapter five, “Advanced Control Flow”:
“It is necessary for technical reasons that these warheads be stored upside down, that is, with the top at the bottom and the bottom [...]
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Gamers don’t get the girls
… game developers do. Niko posted a girl posing in Quake panties. I had to top this. Our girls even wear our sechsta sinn logo. Not to call our attention, but just because we’re freaking cool. If you want to be cool, too, head straight towards to our shop and get such a beautiful girl [...]
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