Site Archives Game Development
digitalbreed framework
I am getting dumb of writing the same code over and over, so I am finally in the process of setting up a C++ framework with core functionality I use in almost every project: macros (e.g. assertions), helper functions (e.g. pattern matching), serialization, virtual file system, XML support,… Some of the stuff is extracted from [...]
Popularity: 4%
Timanfaya released
I didn’t write for some time, and I have several good reasons not to do so in the future (beautiful blue eyes, long blonde hair and an amazing smile, for example). Still, I’d like to post about Timanfaya, a sightseeing adventure game located on the island Lanzarote written by Martin Lassahn.
Timanfaya is a beautifully animated [...]
Popularity: 17%
Glow to be released as freeware
Last year, I wrote several entries and a review on Glow, a diabolic Jump’n’Run created by my friends at Black Chronos.
Unfortunately, Glow did not bring the commercial success the folks behind Black Chronos had expected, so they eventually had to cease business. Fortunately, though, Glow will be released as freeware soon as stated on the [...]
Popularity: 21%
New publication
I have released another publication, a short (German) review of the last Spieleentwicklertreff NRW (Game Developers Gathering North Rhine-Westphalia) which took place at the Mediadesignhochschule Düsseldorf. Have a look!
Popularity: 24%
Popularity: 24%
Omerta - An Irrlicht-based game prototype
Over the last four months, one of my fellow #gamedev.ger residents, Friedrich “rip” Hanisch, and his girlfriend Jana Reinhardt have created a beautiful Irrlicht-based multiplayer game prototype called Omerta - Schweigen ist Gold. I eagerly followed the development and I was stunned by the quality they achieved in all regards. Remember, two people, four months, [...]
Popularity: 24%
Two good reasons to finish DVW
I bought my first Samsung SyncMaster 204b about one and a half years ago. Although I had some problems with it, I decided to complete my set and get a second one. As you might recognize, I did not get the colors to match exactly yet, but I’ll try twiddle with that later.
The wallpaper is [...]
Popularity: 29%
Free Developer e-Books
Christopher sent word that entwickler-press.de offers 24 free German developer e-Books for download in a virtual Advent calendar. Here’s the full list:
Popularity: 29%
Popularity: 29%
Electively serialize to/from XML or binary
I started several projects during the development time of DVW and eventually none of them came to an end (yet) in favor of DVW, so I thought I could share some of my findings. I wrote a little tutorial about how to electively serialize to and from XML or binary respectively. I would really appreciate [...]
Popularity: 27%
DVW Teaser Video released
Without further ado, here is our cut-together of Dusmania 9.0 scenes plus original ingame footage plus official soundtrack tunes. Enjoy.
Popularity: 14%
Popularity: 14%
irrKlang fully integrated
After I finished the Windows integration, Christopher did the necessary work on the Linux version (basically editing CMake files) and Jan did the OS X version work tonight (messing around with an XCode project in this case).
Let me cite him to show how damn easy it was.
[00:31] <sheijk|6S> sound geht ohne absturz: check
(Sound works without [...]
Popularity: 11%
First experiences with irrKlang
Now that I’ve played around with irrKlang a bit, it’s time to write down a first resume. The first and best experience was how easy irrKlang was to integrate.
Popularity: 7%
Popularity: 7%
Audiere vs OpenAL vs irrKlang
It’s funny to see how our requirements regarding sound support changed. When I started to incorporate sound into DVW (after our former teammate Anselm who wrote the very first audio device left us, that is) I went for Audiere. At that time, Audiere was a framework which fitted exactly our needs. We had a Windows-only [...]
Popularity: 6%
DVW Data Leaked
Apparently someone has leaked internal DVW data, possibly using an iPod or iPhone, as the evidence shows. If you know this bastard, tell him that we’ll segfault him.
Popularity: 5%
Popularity: 5%
New DVW Screenshots
I am currently attending a sechsta sinn team meeting and I’m just writing a small entry to point my appreciated readers attention to a small set of new screenshots we have released tonight. Just click on the image and see for yourself.
Popularity: 3%
Popularity: 3%
MobyGames.com
I was doing an internship at EA Germany in 2002 and received credit as a programmer for the 2003 version of the German “Fussballmanager” which was also translated into English and French. I couldn’t believe my eyes when I recognized that someone added me to MobyGames.com :-)
Popularity: 3%
Popularity: 3%
Hurrican released
Na, das nenne ich mal ein nettes Geburtstagsgeschenk. Die Pokes haben Hurrican released. Aber seht selbst:
http://www.hurrican-game.de/
Danke auch für den freundlichen Seitenhieb auf poke53280.de — wir geben Martin noch den Vorzug und releasen dann 2012 als letzte! So, und jetzt geh ich es mal anspielen.
Popularity: 5%
Popularity: 5%
What a weekend
Wow, what a weekend. We had a sechsta sinn team meeting and made excellent progress on DVW, and our Velox3D folks seemed to make good progress as well. We have released a very first DVW video in our diary, mainly for testing purposes. We are going to release more of them soon, though. A new [...]
Popularity: 3%
Glow released!
Sven sent word that Glow has been released. The demo is already available online! If you don’t want to click through the page, just click here to start the download. I will try to beat the full version and write an article on it soon. If you are already convinced, you can buy it right [...]
Popularity: 3%
Find It Quickly
Find what you're looking for quickly by using our keyword search. Can't find it? Try our links below.




Recent Comments